Edge of the Abyss

The Kings of War Global Campaign

There's a Chill Mist in the Desert air...

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Undead
Bloodwild
VS The Trident Realm of Neritica
Erin Hunt
The Undead begin their advance.

Turn 1
The Trident Realms begin their slow advance.
The Leviathan's Bane opens fire on the Ghouls, narrowly missing them.

The Undead shamble forward.
Mortibris surges the Mummies forward 6".

Battle is joined!

Turn 2
Naiad Heartpiercers shoot at the Zombies, every single shot missed.
The Riverguard throw their javelins at the Mummies, hitting 2 times, causing 1 damage.
The Leviathan's Bane shoots at the Mummies but fails to hit them.
Eckter Wind Blasts the Mummies, pushing them back 6", causing 1 damage.

Mummies fail to regenerate any damage.
Mortibris surges the Zombies forward 7". Half an inch short of the Gigas.

Turn 3
The Gigas and Depth Horrors double charge the Zombies, causing 9 total damage.
The Leviathan's Bane shoots at and misses the Mummies again.
The Riverguard hit the Mummies with 1 Javelin, causing 1 damage.
The Naiad Heartpiercers shoot the Zombie Trolls, landing 4 hits, causing 2 damage.
Eckter Wind Blasts the Ghouls 7", causing 6 damage - Routing them!

Mummies fail to regenerate any damage, again.
Mortibris heals 3 damage off of the Zombies.
The Zombies counter charge the Depth Horrors, landing 14 hits, dealing 5 damage - Routing them!

Damn you, Eckter!!!

Turn 4
The Gigas charge the Zombies, but fail to land any hits!
The Naiad Heartpiercers shoot the Zombie Trolls, landing 4 hits, causing 3 damage.
The Leviathan's Bane shoots the Revenant Cavalry, landing 4 hits, causing 4 damage.
The Riverguard hit the Revenant Cavalry with 3 Javelins, causing 2 damage.
Eckter Wind Blasts the Revenant Cavalry 7", causing 2 damage .

Mummies fail to regenerate any damage, again.
Mortibris surges the Revenants into the Placoderms, the Revenants land 4 hits, dealing 1 damage.
The Zombie Trolls charge the Naiad Heartpiercers, landing 6 hits, dealing 6 damage - Routing them!
The Zombies counter charge the Gigas, landing 9 hits but failing to damage them.
The Mummies charge the flank of the Riverguard, landing 13 hits, dealing 9 damage - Routing them!

Turn 5
The Leviathan's Bane shoots at and misses the Mummies yet again.
Eckter Wind Blasts the Revenant Cavalry 7", causing 4 damage - Routing them!
The Gigas counter charge the Zombies, landing 3 hits, dealing 2 damage to them.
The Placoderms counter charge the Revenants, landing 12 hits, dealing 2 damage to them.

Mummies fail to regenerate any damage, again...
Mortibris successfully casts Bane chant on the Revenants.
The Revenants counter charge the Placoderms, landing 5 hits, dealing 2 damage to them.
The Zombies counter charge the Gigas, landing 4 hits, dealing 1 damage to them.
The Zombie Trolls charge the Gigas flank, landing 8 hits, dealing 4 damage - Routing them!

So long and thanks for all the zombie fish!

Turn 6
The Leviathan's Bane shoots the Mummies, landing 2 hits, causing 1 damage.
Eckter Wind Blasts the the Mummies 4", causing 1 damage.
The Placoderms counter charge the Revenants, landing 9 hits, dealing 2 damage to them.

Mummies regenerate 1 damage. It's a miracle!
Mortibris Surged the Revenants into the Thuul Mythican, the Revenants land 4 hits, dealing 3 damage to him.
The Zombie Trolls charge the flank of the Placoderms, landing 9 hits, dealing 6 damage - Wavering them!

End of Game.

Undead remaining: 825 points
Trident Realms remaining: 505 points

Erin is still waiting for his Trident Realms army box to show up at our flgs, so he used proxies for this game.

Mortibris' Chill Mist was a huge factor in this game, If it wasn't for that things might of gone differently. The Banner of the Griffin was also handy in a few spots.

Eckter was a pain in the butt, definitely a solid Living Legend.

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