Turn 1
The Trident Realms begin their slow advance.
The Leviathan's Bane opens fire on the Ghouls, narrowly missing them.
The Undead shamble forward.
Mortibris surges the Mummies forward 6".
Turn 2
Naiad Heartpiercers shoot at the Zombies, every single shot missed.
The Riverguard throw their javelins at the Mummies, hitting 2 times, causing 1 damage.
The Leviathan's Bane shoots at the Mummies but fails to hit them.
Eckter Wind Blasts the Mummies, pushing them back 6", causing 1 damage.
Mummies fail to regenerate any damage.
Mortibris surges the Zombies forward 7". Half an inch short of the Gigas.
Turn 3
The Gigas and Depth Horrors double charge the Zombies, causing 9 total damage.
The Leviathan's Bane shoots at and misses the Mummies again.
The Riverguard hit the Mummies with 1 Javelin, causing 1 damage.
The Naiad Heartpiercers shoot the Zombie Trolls, landing 4 hits, causing 2 damage.
Eckter Wind Blasts the Ghouls 7", causing 6 damage - Routing them!
Mummies fail to regenerate any damage, again.
Mortibris heals 3 damage off of the Zombies.
The Zombies counter charge the Depth Horrors, landing 14 hits, dealing 5 damage - Routing them!
Turn 4
The Gigas charge the Zombies, but fail to land any hits!
The Naiad Heartpiercers shoot the Zombie Trolls, landing 4 hits, causing 3 damage.
The Leviathan's Bane shoots the Revenant Cavalry, landing 4 hits, causing 4 damage.
The Riverguard hit the Revenant Cavalry with 3 Javelins, causing 2 damage.
Eckter Wind Blasts the Revenant Cavalry 7", causing 2 damage .
Mummies fail to regenerate any damage, again.
Mortibris surges the Revenants into the Placoderms, the Revenants land 4 hits, dealing 1 damage.
The Zombie Trolls charge the Naiad Heartpiercers, landing 6 hits, dealing 6 damage - Routing them!
The Zombies counter charge the Gigas, landing 9 hits but failing to damage them.
The Mummies charge the flank of the Riverguard, landing 13 hits, dealing 9 damage - Routing them!
Turn 5
The Leviathan's Bane shoots at and misses the Mummies yet again.
Eckter Wind Blasts the Revenant Cavalry 7", causing 4 damage - Routing them!
The Gigas counter charge the Zombies, landing 3 hits, dealing 2 damage to them.
The Placoderms counter charge the Revenants, landing 12 hits, dealing 2 damage to them.
Mummies fail to regenerate any damage, again...
Mortibris successfully casts Bane chant on the Revenants.
The Revenants counter charge the Placoderms, landing 5 hits, dealing 2 damage to them.
The Zombies counter charge the Gigas, landing 4 hits, dealing 1 damage to them.
The Zombie Trolls charge the Gigas flank, landing 8 hits, dealing 4 damage - Routing them!
Turn 6
The Leviathan's Bane shoots the Mummies, landing 2 hits, causing 1 damage.
Eckter Wind Blasts the the Mummies 4", causing 1 damage.
The Placoderms counter charge the Revenants, landing 9 hits, dealing 2 damage to them.
Mummies regenerate 1 damage. It's a miracle!
Mortibris Surged the Revenants into the Thuul Mythican, the Revenants land 4 hits, dealing 3 damage to him.
The Zombie Trolls charge the flank of the Placoderms, landing 9 hits, dealing 6 damage - Wavering them!
End of Game.
Undead remaining: 825 points
Trident Realms remaining: 505 points
Erin is still waiting for his Trident Realms army box to show up at our flgs, so he used proxies for this game.
Mortibris' Chill Mist was a huge factor in this game, If it wasn't for that things might of gone differently. The Banner of the Griffin was also handy in a few spots.
Eckter was a pain in the butt, definitely a solid Living Legend.
I second @ChopperHarris. That scenery is exceptional! Great report, too!
Great report
Eckter was on fire! Probably one my favorite of “the abyss” characters.
solid batrep and the battle scenery looks amazing.