A brutal battle and one the elves will be remembering for ages to come (if they have that long). Every elf that stood defiant was struck down or captured for the amusement of the Succubi and their leader.
The Hellhound Troop and Tortured Souls Horde were the only Abyssal forces to fall during the battle, both doing their part to keep the elven commander busy while the hammer of the abyssals struck with a mighty blow.
With the archers disrupted and the Abyssal Temptress utilizing Wind Blast to rearrange the enemy to her own desire, the Lower Abyssals and Succubi were able to make it across the field of battle without much incident.
The Efreet pair glided wherever they pleased, unleashing infernos with barely a gesture as a group of Flamebearers backed them up, Firebolts piercing through Elven armor like water.
The elves, flanked and disoriented, fell to the might of the Abyss.
Regeneration on the Flamebearers and Gargoyles:
Both units were nearly routed, coming within a single number or two. However surviving that, they regenerated back to near perfect health by the end of the game.
Abyssal Temptress with Wind Blast and the Zephyr Crown:
Movement 10 with Wind Blast 10 as well proved critical in keeping the elves from getting the charge on many units. At the end of the battle, it was also crucial in pushing the Green Lady out of cover and into the firing arc of both Efreet, and the Flamebearer Regiment.
They charged and wavered a flying prince, were themselves flanked by elven cavalry but only suffered a single wound from it. They were able to charge and waver the prince again, the elf cavalry again only inflicted 3 more wounds and wavering the Hounds. They would hold up that flank on their own for near 4 turns.
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Very few painted miniatures, reminds me of the games in the clubs of my city. Style writing report strange, but in general, everything is clear. Not bad.
Well played sir!
Great game to watch!